Difficulty needs to be balanced!
Update: * Seems like the experience earned isnt really balanced in this update. I battled an enemy quite a few lvls ahead of me but only got like one-tenth of exp needed to lvl. So even on hard enemies, it takes like 10 battles (10 min each) to lvl up. This makes the gameplay too repetitive, and will likely throw off some people as it takes too much grinding to actually get through the story. And theres nothing else to do in town.*
As others have pointed out, there are some glitches that need to be fixed. Also the bulk of the game is on grinding as the difficulty of the enemy increases unfairly. Id rather have a shorter gameplay but actually get to go through the story without too much grinding. The grinding is a pain because there is not much to customize.
So please lower the difficulty and to compensate for the shorter gameplay, may I suggest adding ONLINE MULTIPLAYER! Online and single-device multiplayer will make people actually want to keep playing! The players can use whatever they have gotten in the story mode for multiplayer. This opens way for an update for GameCenter and retina display. Im sure you will attract many more customers even if the sale ends!
DEVELOPERS please consider my suggestions to make this a better game so you will have more happy customers and you can make more money ^_^
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